Fencer guide
Precision and agility with light weapons. A Table B warrior — cheaper to level and very nimble.
The Fencer (warrior family, Table B) trades brute force for finesse: light weapons, precise movement and a cheaper progression.
Fantasy and role
You are the elegant duelist. You seek not the heaviest blow but the surest one. Being Table B, you level up cheaper, so you fit beautifully as a second discipline that reinforces your combat.
Strengths
- Agility and precision with light weapons.
- Lower experience cost (Table B): easy to combine without draining your XP.
- Excellent complement for a hybrid build (warrior-mage, scout-blade…).
Watch-outs
- Less raw staying power than a heavy frontliner: you mind your position, you don't tank for the sake of it.
- Its peak power tends to be below a Table A discipline: its edge is price and flexibility.
Good partners
- A magic or utility discipline to add your blade to without wrecking your XP.
- A heavier frontliner to hold while you find the opening.
Recommended combo
Fencer + Scout: a nimble blade plus the party's eyes and initiative, all cheap in experience (two Table B). Open an example build in the planner.
How to start
Check its page in the Explorer and try pairing it with another discipline in the Planner: you'll see why Table B invites mixing.
FAQ
Is Fencer good for beginners?
Yes. Warriors are among the most straightforward disciplines: it is agile and cheap to level, ideal for combining (Table B). A good pick for your first adventurer.
Does Fencer need magic?
No. Its strength is direct combat; it combines beautifully with a caster or a support like the Sorcerer.