← Races- Backgrounds
- Body: 4
- Mind: 9
- Roll: 2 – 4
- Skill: 8
- Background: Artificer
- Experience: 2000
- Starting Classes: Artificer
- Body: 5
- Mind: 10
- Roll: 5
- Skill: 6
- Background: Sorcerer
- Experience: 2000
- Starting Classes: Sorcerer
- Body: 7
- Mind: 4
- Roll: 6
- Skill: 10
- Background: Agile Warrior
- Experience: 2000
- Starting Classes: Scout & Fencer
- Body: 7
- Mind: 7
- Roll: 7
- Skill: 7
- Background: Normal
- Experience: 3000
- Starting Classes: None
- Body: 10
- Mind: 4
- Roll: 8
- Skill: 7
- Background: Mercenary
- Experience: 2000
- Starting Classes: Fighter or Grappler
- Body: 8
- Mind: 9
- Roll: 9 – 10
- Skill: 4
- Background: Cleric
- Experience: 2000
- Starting Classes: Priest
- Body: 4
- Mind: 10
- Roll: 11 – 12
- Skill: 7
- Background: Conjurer
- Experience: 2000
- Starting Classes: Conjurer
- Body: 2d
- Mind: 2d
- Roll: ※
- Skill: 2d
- Background: Adventurer
- Experience: 3000
- Starting Classes: None
- Body: 2d
- Mind: 2d
- Roll: special
- Skill: 2d
- Background: Adventurer
- Experience: 3000
- Gm Permission: true
- Starting Classes: None
- Racial Abilities
- Sword’s Grace/Change Fate · 1 · 6 · 2 · 5 · 3 · 4 · 1 · 4 · Sword’s Grace/Change Fate · 6 · 3 · 1 · 6
- Restricted Classes
- None
- Starting Languages
- Trade Common · Regional Dialect
Sources
- Sword World 2.5 - Core Rulebook Ip. 63 · Part 1 Characters > Detailed Creation > 2. Select Race and Background > Human
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