Arcane Artillery
Maximum magical firepower from the back.
Glass cannon, proudly. Stack Sorcerer for damage and Conjurer for reach and options, then let your party protect you while you delete the enemy front line from a safe distance.
Classes in this build
At a glance
6Adventurer level
28HP
41MP
7Life Resist.
8Mind Resist.
13,000Total XP
Why this build works
- Two Table A magic disciplines mean a very high damage ceiling.
- Conjurer widens your options beyond pure blasting.
- Best when your party can screen for you — squishy up close.
How to level it
Sorcerer first for damage, Conjurer second for flexibility. Maximize Spirit; you will burn MP fast.
More builds
Dark Mage
Occult sorcery that bends the Abyss to your will.
Demon Summoner
Call and command creatures to fight for you.
Spellblade
A frontline warrior who casts between swings.
Editorial suggestion by the Hub, not an official preset. Tweak it freely in the planner.