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The Western home of Sword World 2.5: understand the system, forge your builds and share knowledge.

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Level Planner

Pick disciplines and target levels; we compute total XP and derived stats.

  1. 1Add your character's classes
  2. 2Set each one's level (1–15)
  3. 3Set Vitality & Spirit to compute HP and MP

Classes

2
Level
Level

Base characteristics

HP = adventurer level ×3 + Vitality · MP = sum of magic levels ×3 + Spirit

Adventurer level5
26HP
12MP
6Life Resist.
7Mind Resist.
Total XP7,000
Create character

What to raise next?

RecommendedRaise Scout to Lv 3+1,000 XP
AlternativeRaise Marksman to Lv 6+2,000 XP
XP forecast
Total XP: 7,000To Lv 15: 127,000Total at Lv 15: 134,000
MarksmanLevel 5Next level: 2,000To Lv 15: 61,500
ScoutLevel 2Next level: 1,000To Lv 15: 65,500
Roadmap
Marksman: 5/15MarksmanLv 5/155next1015Scout: 2/15ScoutLv 2/15next510155Lv
XP values: community transcription (the official web does not publish the numbers). Verify at tables requiring literal accuracy.